Lingua Franca

Art leader

Unreal Engine 5 | Team project

Theme: Narrative | Puzzle | Walking simulator

Team size: 30

Development time: 5 months

Summary

Lingua Franca is a 3D puzzle adventure game where you explore your neighborhood and take pictures to help others. Not out of the goodness of your heart, of course, there’s an alien on the loose!

Play as Asa, a young girl with a master plan to capture the alien and prove its existence to those around her. All you have is your camera and your wits, and you’ll need them to convince your neighbors to give you the materials you need to build your trap.

By showing them pictures of the world around them, you will save a lost cat, crush a one-sided crush, and help two friends meet once again. With their help, the plan will go off without a hitch!

Serve as Art Lead for Lingua Franca, owning the visual direction and character presentation across the project.

  • Design and create the majority of in-game character designs and key CG illustrations based on narrative scripts provided by the story team.

  • Communicate closely with the narrative team to translate written story beats into clear character silhouettes, expressions, and visual storytelling.

  • Coordinate with the producer to scope art tasks, prioritize deliverables, and align art production with milestone schedules.

  • Responsible for assigning tasks, setting timelines, and tracking progress for art team members to ensure on-time delivery.

  • Review team submissions and maintain art consistency (style, proportion, materials, and presentation standards).

  • Provide visual feedback and paint-overs to help teammates iterate faster and meet quality targets.

  • Implement and iterate on character assets and related visuals in Unreal Engine 5, ensuring they work in-game.

  • Prepare and optimize final art outputs (formats, resolutions, organization) for integration and handoff.

  • Use Photoshop for concept development, final rendering, and CG production.

Roles / Responsibilities

  • Led the art direction and delivered most character designs + key CGs, defining the project’s visual identity.

  • Built a clear style guide + feedback workflow, keeping multi-artist output consistent and polished.

  • Collaborated closely with narrative and production to translate scripts into actionable tasks and hit milestones.

Design Highlights