Hello !

I’m Xinyue Chen (陈欣悦). I earned my B.S. in Games from the University of Utah, and I’m currently pursuing an MFA in ITGM at SCAD. I focus on level design and quest/mission design, and I often handle whiteboxing, flow design, and playtesting iteration, with experience in modeling, materials, and 2D/3D character art.

I believe games can inspire exploration through pacing and atmosphere. My favorite game is Resident Evil 7, which strongly influences how I design tension and progression.

Thanks for visiting—feel free to reach out.

Hi!

PLAYER EXPERIENCE‍

COMPETITIVE & MULTIPLAYER‍

League of Legends 3,000+ hours · Peak Emerald · Mid-lane mage and support main Teamfight Tactics 1,000+ hours · Peak Master Honor of Kings 3,000+ hours · Peak rank: 星耀 I · China server Counter-Strike: Global Offensive 811 hours · FACEIT Level 10 Dead by Daylight 422 hours · Survivor Prestige 70 Naraka: Bladepoint 306 hours · Ranked top 20 on the North American server with Kurumi Apex Legends 223 hours · Peak Gold

ACTION, HORROR & COMBAT‍ ‍

Sekiro: Shadows Die Twice 173 hours · All achievements

Monster Hunter: World 324 hours · Nearly all endgame content completed

Resident Evil 7: Biohazard All achievements

Resident Evil Village: 93% of achievements

NARRATIVE & SYSTEMS

Clair Obscur: Expedition 33 All achievements

Death Stranding All achievements

Stardew Valley 452 hours · 90% of achievements

The Sims 4 429 hours

PUZZLE & CASUAL

Rusty Lake Hotel All achievements

Happy Match (开心消消乐) Approximately 3,700 levels completed

Royal Match Level 188

xichen66@student.scad.edu

https://www.linkedin.com/in/luna-chen-28a7b8331/

About my skill

WeChat:

GRIFFIIIIIITTTTTH

Check out my personal work